Sunday, August 31, 2008

Outdoors: Guadalupe Gardens, SJ

Some outdoor painting I've started up. Hope to gain a keener eye at painting & determining subtle shifts in color & light. Pretty fun, but only so much pollen one can tolerate. More to come..? I hope so.

Monday, August 25, 2008


One Tree
Another warm up before I focus more and more on painting and technical skills this semester. I spent this last weekend in Bakersfield with my wonderful family. This little paint is for my mom. Painted in Tehachapi, a little ways from my family's home.

Thursday, August 14, 2008

Nekkid Ladies

More figure drawing from the last two weeks. Man, out of about 50 sketches, these were the only ones I think were somewhat successful.

Wednesday, August 13, 2008

Quick Paint - Stanford U., Palo Alto

Warming up 4 the new semester... great weather today.

Monday, August 04, 2008

The Marvel Way #2: Spider-Surfer

#2 in my exercises from How To Draw Comics The Marvel Way. Still learning in several ways how to go about this right. Number of things I am hoping to get out of this from economy, neatness, referencing, line weight, composition, figure drawing, etc, etc. Gotta start somewhere. I'm enjoying myself, trying to see where I can improve. Its difficult, but I hope to go a lot further with these exercises. Next up: a multi-page story. This is my last one pager for a while.

Thursday, July 31, 2008

Live. Nude. Drawings!

Monday, July 21, 2008

"Draw Your Own Comic-Book Page..."

I needed to crank this out. Still have this burning desire to draw comics one day. One can talk and talk about wanting to do something, but unless you do, its just talk. Well, here's hoping this is the start of something. I took one of the exercises from Stan Lee & John Buscema's "How to Draw Comics the Marvel Way." Tried to do it as blind as I could (they offer up examples), and was surprised how different mine was. Anyhow, probably a crappy comic book page by industry standards, but its a start...

Wednesday, May 07, 2008

The Adventures Of...

So this is what Jaime encouraged me to do. A little one page comic, total stream of consciousness. A bit of a story foundation in mind... Originally started as maybe Robin's first night on patrol with the big B. Could possibly subtitle this "Try to Keep Up." I'd been a lot bummed lately regarding art and my output. It hadn't been fun for a while. Comics were the reason that I got into art in the first place. Thanks Jaime for the suggestion, hopefully there will be more of this to come. :)

Saturday, May 03, 2008

Coming Soon...

Something I am working on. Thanks to Jaime for the idea. Pure instinct trying not to overthink it. Hopefully will be done soon.

Sunday, March 30, 2008

Landscape Studies...


Pacheco State Park off Pacheco Pass (HWY 152). Went hiking with one of my best friends Ben. Awesome time, hardly anyone else was out there. Got to do some sketching (promised my classes). Always see the exit on my way to visit the folks in Bakersfield. Highly recommended. Ben's a saint for his patience, came this close to a rattlesnake... very distinct sounds they do make.

Sunday, December 16, 2007

CARS!

Inspired by Pixar's CARS I did some vehicle studies. In my ongoing quest to one day work on backgrounds and props for animation, I've decided to do some quick paints/studies of cars. I wanted to push the form and make them more stylized as I went. Also trying to describe the reflected surfaces in a simplified way. Its rewarding work, different from the organic shapes of people/drapery, but Iike it all the same. This is the first round.

Wednesday, October 24, 2007

Just in Time for Halloween: VAMPIRE TOOTHBRUSH...


This round of CreationEngine challenges revolve around Halloween. 1) Redesign a Classic Movie Monster & 2) Create a Haunted Inanimate Object... This one reflects the latter. Total silly idea, wanted to try something fun & visceral...

Trick or Treat

Saturday, June 23, 2007

The Return of the Space Cow-Girl.



From this weeks Creation Engines exercise: SPACE COWBOY. This character I call COW G.I.R.L. She rides her trusty steed, mech-BULL. Plan to develop the story later...

Sunday, June 10, 2007

SPYder: Paint.


Another one for Creation Engines. Just crankin' them out... This cute little Black Op is called: SPYder.

Friday, January 19, 2007

Donut Shop: redux!



I made some corrections and revisions to this earlier Donut Shop project. It was strange revisiting a project after so much time, but fun at the same time to correct errors. It was a nice break from everything else.

Friday, December 15, 2006

The PAWN SHOP... in stages



Working on this viz dev/layout piece for a pawn shop has been quite a task, but a fun learning experience. Here are the preliminary comp and rough lay-ins. Now that I've cleaned it up, I see that I need to apply some editing. I'm gonna subtitle this, "A Phased Withdrawal."

Preliminary Compositions for PAWN SHOP Project


I worked out these rough preliminary comps and the design kind of emerged by accident. For some reason, I really liked them or "responded" to them. I've been trying to develop a better sense of composition, as well as value, in order to make my work better. This work is preliminary work towards a more developed layout of a pawn shop. More (hopefully) soon.

Wednesday, December 13, 2006

Character Design Visual Development:
WOMEN WITHOUT BONES by Steve Martin





These drawings are characters from our final project in my BFA senior seminar class. They are visual development pieces depicting members of a mysterious & fascinating tribe of women in the Amazon. This work is loosely based on an odd short story by Steve Martin (yes, the famous one), from a collection of his, handed out by our teachers. The work is done all in pencil with some touching up in Photoshop. I was pleased with the results, but of course they could be developed further.

Tuesday, November 21, 2006

Layout: John Steinbeck's FLIGHT

A Layout for John Steinbeck's "Flight." This layout was created for our Steinbeck viz-dev project. It is from a scene we created as a group. The scene was one that was expanded on from the original story. Our scene imagines what happened to Pepé Torres when he traveled to Monterey on a fateful errand. The scene results in a murder. My layout is meant to depict the Coastal shanty town created by the fisherman of the early cannaries of Monterey. Pepé intends to spend the night at Mrs. Rodriguez' house which serves as a boarding house to some of the men.


Figure drawings... It was time to update my figure drawings.

Tuesday, October 03, 2006



This image is a beat for a visual development project on John Steinbeck's "Flight" (short story). Teams of 4-5 were assembled to decide on the 5 important beats to the story. I worked with 3 classmates and was assigned the 4th beat, which I'm showcasing. In this beat, Pepé, the protagonist, loses his horse by a gunshot. This is an important turning point in the story because it leads to his ultimate demise. Soon, Pepé will be stripped of all his posessions and will fend off the elements and his enemies.

Below the image are my original thumbnails for my suggestions for the beats. The thumbnail for the more developed image is in the middle column, top row.

Saturday, September 30, 2006

Tuesday, August 29, 2006

Hi. This is Nelson. Soon I will have my work up to for my friends to see. I am looking forward to this and connecting with others. Until then, take care.

nsh